Paper Mario: Star Sticker is a 2012 role video games game developed by Intelligent Systems and published by Nintendo for the Nintendo 3DS console. This is the fourth installment of the series Paper Mario and is the first game in the series that can be played on the handheld console. This game was released in North America on November 11, 2012 and in December 2012 in Japan, Europe, and Australia.
Unlike previous Paper Mario , Sticker Star uses papercraft visual styles, which are closely related to the mechanics of the game. Sticker Star introduces the use of stickers, which are scattered all over the gaming world and used as an item or power-up, helping players in turn-based combat against enemies or in solving puzzles. Plot the following Paper Mario quest to collect six Royal Stickers scattered by Paper Bowser.
Video Paper Mario: Sticker Star
Gameplay
The Sticker Star has a different visual style than its predecessor, in which characters appear as pieces of paper in Papercraft Mushroom Kingdom, rather than as sprites on a stylish background, with landscapes ranging from snowy areas and forests to volcanoes. The story focuses on Paper Mario's effort to pick up 6 Royal Stickers that have been spread by Paper Bowser after he attacked the annual Sticker Fest. Paper Mario is accompanied by Kersti, a sticker fairy, which confers on Paper Mario sticker strength.
The player controls Paper Mario as he explores the various locations of the Kingdom of Mushroom Paper. A major aspect of the Star Sticker s gameplay is the extensive use of collectible stickers, which are used to gain new capabilities and advancements through gaming. Players collect stickers that are found and peeled from different areas of the environment. Players can also buy stickers using paper coins or receive them from non playable characters. Players have limited inventory space, and larger stickers take up more space. Stickers are used both in combat and to interact with the environment. Players can enter a state called "Paperization" that allows it to place stickers in certain areas of the real world visible to activate certain events. Players can also find real-world objects, known in-game as "Things", such as baseball and scissors, which can be turned into special sticker types, called "Hal Stickers," which are often needed to solve the Overworld puzzle. For example, Fan Hal Stickers can be placed in a strategic area in the neighborhood and, when activated, create a moving wind or destroy obstacles.
Turn-based battles in Star Sticker are similar to those in the original Mario game and The Thousand-Year Door , starting when Paper Mario comes into contact with the enemy in the outside world. Available player attacks are determined by stickers in hand. For example, have a Jump sticker required for Paper Mario to attack the enemy by jumping on it. Certain types of attacks are needed depending on the enemy who is fighting. For example: enemies wearing spiked helmets can not jump and must be attacked using different stickers, such as a hammer. Sticker stuff is used to inflict more damage on the enemy, and some kind of Sticker It is necessary to make it easier to defeat the boss character. However, each sticker is removed from play after one use; it is necessary for the player to consistently collect new stickers. Unlike the previous 3 games, the player increases maximum HP and other stats through HP's liver collection, which gives him 5 more health points and a stronger first attack instead of getting the experience given of winning the battle. Bonuses or special events that occur during a battle can increase the strength of a Paper Mario attack or allow it to use one sticker multiple times.
Maps Paper Mario: Sticker Star
Plot
Every year, Sticker Comet lands in the Kingdom of Mushrooms, and those who wish on it have a good chance for their expectations given by the Royal Stickers who are inside comets. Mario attended the Sticker Festival, a festival held in Decalburg to accommodate the arrival of Sticker Comet; and Princess Peach presents comets at the festival stage.
When Toad participants start making their hopes, Bowser bumps into celebrations and tries to make his own wish by touching the comet. This caused the comet to explode, scattering 6 Royal Stickers throughout the kingdom. One Royal Sticker landed on Bowser's head, destroying it with his strength. Bowser moves to kidnap Peach, but Mario intervenes. Bowser, reinforced by Royal Sticker power, overcomes Mario, and knocks him down.
After regaining his consciousness, Mario meets Kersti Fairy Stiker, the Royal Sticker board. Kersti then blames Mario for touching Comet Sticker and does not believe Mario when he tells her it was Bowser's deed. Kersti requested that Mario help her recover the Royal Sticker, which Mario would accept. Together, the two begin their journey to recover the Royal Stickers.
After traveling to the plains, mountains, deserts, forests, beaches, ice peaks, forests and volcanoes, the duo reached Bowser Sky Castle, defeating Kamek and Bowser Jr. along the way.
Mario and Kersti eventually find Peach, but the battle against Bowser, who is still empowered with the Royal Sticker, is imminent. Eventually, Mario pushed Bowser off the platform, only for Bowser to grow to gigantic proportions as the Royal Sticker's power was still inside him. Kersti then realized that the sticker power itself was the only thing that could match the power of the Bowser sticker. Kersti then sacrifices himself by giving Mario all his strength, while apologizing for "forcing" him to do a search with him in the first place. With Kersti's power inside him, Mario was able to defeat Bowser and save Peach. Peach then reminds Mario of the Royal Sticker's ability to grant requests and ask Mario what he wants.
Mario and Peach arrive back in Decalburg to once again present the Sticker Comet. Bowser then once again tried to touch the comet, but just before he touched it, Kersti appeared and stopped him, revealing that Kersti was revived by Mario's wishes. Kersti then states that if Sticker Fest will be like this every year, he needs to reconsider his career.
Development
According to interviews with some game developers, partner systems prevalent in the Paper Mario titles were previously deleted due to frequent conflicts with game-focused stickers and developers prompted by Miyamoto to create a Paper Mario game using only characters traditional as much as possible and "stop creating and introducing new characters," which also has consequences of removing partner systems. Miyamoto also asks the developers to change the gameplay and the fight because he thinks it is too similar to The Thousand Year Door and asks the developers to greatly emphasize the game's story, saying "It's okay without a story, so are we right really need it? "The world map and level system seen in Sticker Star is implemented so players can easily stop and resume playing anytime.
One of the main motivations for the development team after Miyamoto insisted no story (or at least, minimal story) was to survey members of the Nintendo Club to see if they liked the story in the previous game. Even 1% replied that they liked the story, and the resulting response made the team to put more emphasis on the paper.
Sticker Star was first announced on E3 2010 with the tentative title Paper Mario , shown in trailer form. Some details of the new Mario Paper title are provided outside of additional trailers released at Nintendo World 2011 and E3 2011. The full games and titles were announced during the Nintendo E3 2012 press conference with New Super Mario Bros. 2 and Mansion Luigi: Dark Moon , with the release window of the 2012 holiday season. A live game demonstration by Nintendo of America localization manager Nate Bihldorff, one of the authors for Sticker Star i> ' s English subtitles, then displayed on the Nintendo 3DS Showcase show, which is very detailed and outlined on sticker-focused gameplay. This game is also announced to be physically distributed as a Nintendo 3DS cartridge or can be downloaded via Nintendo eShop.
Reception
Sticker Star received positive reviews, got an aggregate score of 75.97% and 75% of GameRankings and Metacritic, respectively. This is the lowest score of any game in the series Paper Mario .
Ben Lee of Digital Spy gave the game 3 of 5 stars, praising the visuals, but commenting on the difficulty of the game and setbacks. "Writing is sometimes sharp and sometimes funny. [The game] has a lot of charm and personality [but] it's terrible when you backtrack and replay level by level, trying to figure out what you miss.Often not clear where Mario needs to move forward, and these moments end up frustrating and destroying the storyline. "
Interactive Arts Academy & amp; Science chose Sticker Star as "The Best Handheld of the Year" for 16th Annual D.I.C.E. Award ceremony.
The game sold 402,000 copies in Japan in 2012. As of March 31, 2013, the game has 1,970,000 sales worldwide.
Note
References
External links
- Official website
Source of the article : Wikipedia